KRING

Games for around the table.

Everyone plays from their own phone. No account, no board, no ten-minute rules explanation. One person starts a kring, everyone else scans.

Coming soon to the App Store
Coming soon to Google Play

The four-letter code is on the host's screen.

Thirteen games, one kring

From one minute to half an hour. Everything happens out loud at the table — the phone only knows what you're not allowed to say.

Gebakken Lucht

One of you holds the real answer. The rest are bluffing. The Sleuth taps out the liars — or cashes out too early.

  • 4–10 players
  • 25 min
  • the first game

Wie van ons?

Vote on each other in secret, and bet on whether you'll get the most votes yourself. Nobody reads anything out loud.

  • 4–10 players
  • 30 sec per round

Dwergen van IJzerdiep

Orcs hide among the dwarves. Every night one miner disappears; every morning the mine decides.

  • 5–10 players
  • 25 min
  • the long one

Tik

Wait for the signal. Fastest finger scores, jump too early and you lose the round.

  • 2–10 players
  • 3 min

Mexen

Two dice under a cup. Say what you have — higher than the last claim, true or not. The next player believes you, or lifts the cup.

  • 3–10 players
  • 8 min
  • also on one phone

Paardenrace

Four aces crawl towards the finish, one card at a time. Back a horse and hope the setbacks land on somebody else.

  • 3–10 players
  • 7 min
  • also on one phone

Toepen

Four cards, no trumps, and only the last trick counts. On your turn you can raise what losing costs — and everybody else has to stay in or get out.

  • 3–8 players
  • 10 min

Hoger of Lager

One card face up. You call whether the next one is higher or lower. Ace low, king high, and there is nothing clever to think of.

  • 2–10 players
  • 5 min

Ik heb nog nooit

The app says what nobody has ever done. Everyone confesses at once and in secret — nobody has to raise their glass first.

  • 3–10 players
  • 12 min

Krokodil met Kiespijn

Eight teeth, one of them sore. You press one each turn, and every safe tooth is one less to hide behind.

  • 2–10 players
  • 6 min

We Are Electric

Four cards each, face down. If yours matches the one before it you're wired together — and you both drink.

  • 3–10 players
  • 8 min

Fuck the Dealer

The dealer knows one card and you do not. You each name a value in turn, and every miss crosses one off for everybody after you.

  • 3–10 players
  • 10 min

De Ring

Who's doing the dishes? Everyone holds on, the ring picks one. Also works without a room, on a single phone.

  • 2–10 players
  • 1 min

How it works

  1. One person starts a kring

    Open the app, tap New kring. You get a QR code and a four-letter code.

  2. Everyone else scans

    Point your camera, type a name, pick a symbol. No account, no password, nothing.

  3. Play

    The host picks a game and hits start. The game happens at the table — the phone only tells you what you know and the others don't.

Questions

How many can play?
Two to ten, depending on the game. Most games are at their best with five to eight.
Do I need an account?
No. A name and a symbol, that's it. Everything disappears when the kring closes.
Does everyone need the app?
One person needs the app to start a kring. Everyone else can join from the browser at kring.games.
Does it work offline?
No, every phone needs a connection. If yours drops briefly, your seat is held for five minutes.
Is this a drinking game?
Only if you choose it. Drink mode is 18+, only changes the wording, and drinking along is always optional.